I've just released my first game. It's a simple memory game aimed at helping kids learn more about fine works of art. The fun comes in being able to swipe the screen with your finger and reveal the painting underneath stroke after stroke. Feel free to check it out at the app store today.
https://itunes.apple.com/us/app/stroke-of-art/id687027719
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Traditional gaming on iPhone never carried over too well. The reason being that a truly submersive gaming requires a high level of control input (pulling of a button and directional-pad combination, hot-keyeing items, etc). And, even though some developers were able to design a traditional game pad on top of main game canvas, the iPhone screen is not entirely forgiving when it comes to space; often times my fingers would slip off the button placement or having my fat fingers obscure some important part of the game screen.